A small selection of works on texturing my own and educational 3D models, including those ready for the game engine.
3Ds MAX, Substance 3D Painter, Marmoset toolbag, Photoshop.
Texturing my 3D model of an axe 3Ds MAX, Substance 3D Painter, Marmoset toolbag, Photoshop.
Texturing an studying 3D model of a mailbox. 3D model from the Super Substance course from VideoSmile
Texturing my 3D model of Sci-fI props
Sci-fI box 3Ds MAX, Substance 3D Painter, Marmoset toolbag, Photoshop.
Sci-fI chip 3Ds MAX, Substance 3D Painter, Marmoset toolbag, Photoshop.
Sci-fI coin 3Ds MAX, Substance 3D Painter, Marmoset toolbag, Photoshop.
Chinese pot 3Ds MAX, Substance 3D Painter, Marmoset toolbag, Photoshop.
Texturing an studying 3D model of a longboard. 3D model from the Super Substance course from VideoSmile
Texturing an studying 3D model of a weapon. 3D model from the Super Substance course from VideoSmile
Texturing an studying 3D model of a wagon. 3D model from the Super Substance course from VideoSmile
Texturing a drone for the Drone Zone game Substance 3D Painter, Marmoset toolbag, Photoshop.